Factsheet

Developer:
JoyMasher
Based in Sao Paulo, Brazil

Release date:
June 20, 2012

Platforms:
PC

Website:
joymasher.com/short-free-games/

Regular Price:

USD $Not even a dime!

Description

MRC6-454 is an action platform mini game, focused on exploring, set in a science fiction universe. It was developed by Thais in under five days, for some mysterious reason, with Danilo and Thommaz sparing some time to help with their specialties, art and music respectively. The whole game actually took four days to completion, and though it has a different feel and pacing from the game Oniken, it shares much of its code base. For that reason, we thought it would be fair to release MRC6-454 as a free game, a gift to our dear fans!

History

Concept

Space themed game focused on shooting and exploration, featuring a non-linear level design. The whole unity of the game lurked from the small concept "SPACE PLATFORM EXPLORATION GAME". One of its design goals was to maintain a dark atmosphere throughout the game, briefly compensated by the humor of its dialogues. In some ways, the game was willing to pay a very humble tribute to the Metroid series using some of its key concepts, like the space exploration, female bounty hunter protagonist, and the game's ending. But it twists these concepts with other elements like a talking protagonist, who happens to be very witty, a focus on action, player progression based on stage segmentation, and rude language. As a result, MRC6-454 ends up being similar to one of Metroid's main inspiration: the Alien movie (1979).

Plot

The game is set around bounty hunter Rachel E., who takes an apparently easy job of searching for survivors inside the research base MRC6-454, and ends up trapped inside it. In order to escape, Rachel must understand some of the technology researched on the facility, and use them in her favor while surviving the malfunctioning security system.

Features

  • Exploration of a space research facility, with labyrinth design
  • Three distinct weapons
  • Three stages
  • Constant dialogue with Rico, an AI-type character
  • Futuristic space setting
  • Mature content, with foul language and [pixelated] violence

Videos

Gameplay fotage YouTube

Screenshots

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Awards & Recognition

    • ""Kind of similar to Alien game that is not an Alien game" prize" Award Location, 20 October, 1979

    Selected Articles

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      About JoyMasher

      Boilerplate
      JoyMasher is an indie game studio founded by Danilo Dias, Thais Weiller and Marco Galvão on early 2012. We made Oniken, MRC6-454, Major Maox and participated in many others. We are currently developing Odallus.

      More information
      More information on JoyMasher, our logo & relevant media are available here.

      MRC6-454 Credits

      Thais Weiller
      All game concept, prototyping and story, and also game and level design

      Danilo Dias
      Art

      Thommaz Kauffmann
      Music

      presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks