Factsheet

Developer:
JoyMasher
Based in Curitiba, Brazil

Release date:
soon

Platforms:
PC demo

Website:
odallus.net

Regular Price:
-

Description

The old gods have forgotten this land. No one could save our people when darkness started spreading and collecting human souls for its army. Odallus is a classic exploration/action game, inspired by Ghosts’n Goblins, Demon’s Crest and Castlevania. Player takes place of Haggis, a warrior tired of fight who must wield his sword once more to rescue his son from Darkness.

History

Odallus started as a small project back in January 2013. After releasing Oniken, we decided to play with some prototypes of different gameplays and test how they felt. Odallus stood up as different approach from Oniken in the platform genre, with slower gameplay and alinear level design. We built a demo exploring the most of what we believed to be Odallus core features and started a crowdfunding to pay our outsourcers, such as musicians. The crowdfunding was successul and hence Odallus full development started in the end of 2013.

Features

  • Eight levels open to exploration
  • Huge bosses
  • Sharp controls
  • Rad 8-bit graphics
  • Thrilling atmosphere
  • Two game modes (Veteran mode)
  • Two endings
  • 8+ hours of gameplay
  • 50+ types of enemies
  • New skins DLC

Videos

Pre Order trailer YouTube


Images

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logo


Selected Articles

  • "Just when I thought the game was winding down, it had only just begun to show itself to me, and with some solid challenge, pretty locations, and gruesome foes, I was happy to keep going."
    - Joel Couture, IndieGames.com
  • "I am thoroughly on board with Odallus and can only hope we won't have to wait too long to get our hands on the game. "
    - Jordan Devore, Destructoid

JoyMasher site
It´s always good to check what we are up to now... .


About JoyMasher

Boilerplate
JoyMasher is an indie game studio founded by Danilo Dias, Thais Weiller and Marco Galvão on early 2012. We made Oniken, MRC6-454, Major Maox and participated in many others. We are currently developing Odallus.

More information
More information on JoyMasher, our logo & relevant media are available here.


Odallus Credits

Danilo Dias
Game concept, art, programming and design

Contact

Inquiries
hello@joymasher.com


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks