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The old gods have forgotten this land. No one could save our people when darkness started spreading and collecting human souls for its army. Odallus is a classic exploration/action game, inspired by Ghosts’n Goblins, Demon’s Crest and Castlevania. Player takes place of Haggis, a warrior tired of fighting who must wield his sword once more to rescue his son from Darkness.

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What have been said about Odallus

Just when I thought the game was winding down, it had only just begun to show itself to me, and with some solid challenge, pretty locations, and gruesome foes, I was happy to keep going.” – Joel Couture @ IndieGames.com

I am thoroughly on board with Odallus and can only hope we won’t have to wait too long to get our hands on the game. – Jordan Devore @ Destructoid

Facing a great evil with nothing but a sword and throwing axes – sounds just about right. – Chris Priestman @ Indie Statik

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Odallus is out, Darkness is all around


You have seen this land, you know what one can do in search for power. Not even the gods can stop him now. Get ready to perish fighting darkness or to embrace it. Get Odallus on:        

Some (Odallus) kewl gifs

So much to tell, so little time: Contextual Storytelling and Odallus


Since the beginning of JoyMasher, our main goal is to make fun games. Fun is one of those things everyone thinks they know what it means until one needs to explain it in words. For us it means mainly one thing: challenging gameplay. All our games are meant to offer a compelling set of interaction mechanics that are interesting, challenging and enjoyable. Contextual Storytelling is a way to make the best out of gameplay (and art) to also tell more about the game. […]

Odallus is out on 15th July

Odallus and NES: a graphic love letter


Players are praising Odallus art a lot and many are drawing comparisons between Odallus and other NES games, claiming that Odallus is an authentic NES experience. Though this makes me really happy, since that was actually what I meant for Odallus’ art, I need to come clean about what really is NES accurate about Odallus, what isn’t and how this has guided most of my aesthetic choices. When I started to think about Odallus art, back then in 2013, I […]